Spectrum 2.0

Review of 'Rapid Fire'

Rating:1 User: WhenIWasCruel

The main character runs or, better, limps through the scrolling environment as he's desperately looking for a bathroom or ready to puke anywhere, while controls are rather unresponsive, making "Moderately Rapid Fire" a more suitable title for the game. Baddie come out from both direction, and it's almost pleasant shooting them down, but it drags on for too long before something changes. Then faster and thicker small exploding spheres fly towards you at different heights, and here's where you really need the famous Rapid Fire, but, as said, controls aren't smooth enough to make it a satisfying enough experience. Another couple of things: the more you shoot, the more your gun, as pictured in the panel at the bottom of the screen, becomes red, and if you exaggerate you'll probably have to let it cool down. And when an enemy reaches you, it creepily looks like he's draining all your blood by posing a hand on your neck, as, in the panel, the red inside a container leaks out - moreover, I wasn't able to free myself from that hold and I died.
We're definitely in Crap Territory.