Spectrum 2.0

Review of 'Dragon's Lair'

Rating:2 User: WhenIWasCruel

by Paul Hodgson, Andy Walker, Michael Davies, Nicole Baikaloff

I really wanted to like this game, and feed the delusion of having a laser game running on my Spectrum - and the graphics are quite good - but it's really too hard. You're welcomed by a series of little clouds violently blowing on you while you're desperately clinging to a floating platform, and being the space on rather narrow, your reactions must be very, very fast, in order for you to run against the wind in time to not be pushed off of it. I remember I managed to finish the level a couple of times when I was a kid, after dozens of attempts, because I wanted to reach the levels with the big sprites and wide backgrounds - and, of course, once I arrived there, I lost my couple of lives left in a very brief time: in fact, in the big sprites levels you must discover the preordained moves to be performed in the right sequence in order to progress to the next stage, and this process implies that it's high probable that you're going to die trying to learn each new correct move - which is very little substantial playing. Anyway, it doesn't matter: I'm not even able to pass that windy first level anymore.