Spectrum 2.0

Review of 'Sir Lancelot'

Rating:5 User: Matt_B

Although not quite the last 16K game to be commercially released (Bazam and Don't Panic both came later for a couple of examples) this was very much the high watermark of gaming on the unexpanded machine.

Although not a terribly original idea, and suffering from an overlong sequence whenever you lose a life, it's very playable platform action; there's the run and jump feel of Manic Miner, but it plays at Chuckie Egg speed, and the level designs are pitched about right with a good number shoehorned into the limited memory available.

Although few people still had 16K machines that hadn't been upgraded at the time it was released, that wasn't a problem as this was giving away little to the 48K platformers of the day.