Spectrum 2.0

Review of 'Atic Atac'

Rating:5 User: Matt_B

This was Ultimate's sixth game and one of their most successful. Going beyond their usual fare, up to this point, of arcade style action this game added some adventure elements to the mix. The game has the player trapped inside a castle, needing the key of ACG (in three parts) to escape. There were objects to pick up and use, and you got a choice of character each of which could use its own unique set of secret doors.

The castle had a rather impressive number of rooms for the time which necessitated making a map for the serious players. Finding small keys allows you to open doors and explore a larger area. In turn you'll eventually uncover the parts of the larger ACG key which will let you escape. There is one key in particular which requires a bit of lateral thinking to locate, making it one of the most ingenious puzzles of the game. Elsewhere there are a number of special creatures and items that can either destroy them or keep them at bay.

Once you've figured it all out, it's possible to complete the game in a relatively short amount of time, although there's still plenty of fun to be had in exploring the far corners of the map and finding all the specials. All in all, it's a highly influential game that spawned many clones, some of which were still being released a decade later at the end of the Spectrum's commercial life.